
Furthermore, for each player the negative points ( Schlechtpunkte) received in this game are noted and added cumulatively. a chip from all other participants still in play. After each game, the knocker or rummy caller wins the so-called knock money, i.e. Before a game begins, each player contributes five chips to the pot ( Pot or Pulle). One rubber consists of several individual games. Viennese Rummy is usually played in 'rubbers'. Then they declare their deadwood scores as normal. They may not lay cards off on other players' melds. In this case, if a player has knocked, the others can try to improve their hand by drawing and discarding a card. ) can knock, reveal the hand as in a rummy call and announce the deadwood score. The game can also be ended by "knocking" ( klopfen): a player who has fewer than five card points in deadwood (cards left unmelded in the hand those that cannot be placed into sets or runs. The other players then lay out their cards and count them up as in Gin Rummy, by summing their deadwood, i.e. In this case, the others have one more chance to improve their hand by drawing and discarding before the game ends.Ī game continues until one player calls "Rummy" ( Rommé), melds ten cards and discards the eleventh. A player may also go out by knocking on the table if his unmelded card or cards are worth fewer than 5 points after discarding. A player who has ten cards in melds may go out by laying the melds on the table, placing the eleventh card face down across the discard pile and declaring "Rummy!" ( Rommé!). However, unlike Rommé, players do not meld their cards to the table but keep them in their hands. The aim is to collect combinations of at least 3 cards, either as a set or as a run. In turn and beginning with forehand (left of dealer), players now draw either the upcard or the top card of the stock, reviewing their hand before discarding a card face up to the discard pile. The dealer turns the top card of the stock face up and places beside it to start the discard pile.


A related, two player, game is the popular Gin Rummy. Knock Rummy is a generic name for rummy games where players only reveal their hand at the end of the game.

In fact a raft of almost identical games go under very different names including 101 Rummy and Elimination Rummy. Like German Rummy, there are no standardised rules for Viennese Rummy.

Each player is dealt ten cards, except for the dealer who receives eleven. Viennese Rummy is played with two packs of French playing cards of 52 cards and one joker each, making a total of 106 cards. There is also no provision for players having one more go at improving their hand in the event of a knock. Hence it is sometimes called Rummy without Melding ( Rommé ohne Auslegen), although that is strictly a variant of German Rummy where players receive 13, not 10, cards and may knock if they have fewer than 10, not 5, points. Unlike German Rummy, sets and runs of cards are not melded but collected in one's hand until one is able either to declare "Rummy" and lay the hand on the table or to "knock" ( klopfen) and meld all cards except for low-scoring 'deadwood'.
